![]() ![]() True //toggles whether characters heal after not taking damage for a while SAFE //meteor shower frequency (SAFE is none, NORMAL is some, CATACLYSM is lots, and CATACLYSM_UNREAL is crazy) deletes oldest when limit reachedĥ //max number of backup saves. ![]() PUBLIC //security (PUBLIC, FRIENDS, or PRIVATE) *for friends, you are better off using GroupID since friends doesnt work rightġ0 //maximum number of simultaneously connected playersĢ56 //max number of components, ingots, and rocks floating around. Survival //gamemode (Survival or Creative)ġ0 //inventory size (astronaut is 400L x multiplier)ġ0 //efficiency of assembler (higher values make components cheaper in terms of ingots) dont mess with these parts (tells the game how to read the config) Also I need to give kudos to some anonymous person for pasting a lot of this info on PasteBin. Not all settings are annotated because I was clueless about them. Some settings are redacted to remove our personal information (steamIDs, server names, etc). cfg to function, meaning you may need to remove the annotations if you want to copy/paste this config to be used on your server. I have not tested if the "//" annotations will still allow this. Our server is still young and not all settings below may be optimal.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |